Luigi’s Mansion 3DS Review

Luigi's Mansion 3DS Review

There’s no place like home in this haunted mansion. Halloween has come and gone. And what could be more fitting that the recent release of Luigi’s Mansion for 3DS back in October. Originally a GameCube exclusive, now it’s a available once again to the public for 3DS. But let’s take a closer look at the game and see what has happened with our Luigi’s Mansion 3DS Review. One important factor to note is that Nintendo allowed a third party, Grezzo (founded by Koichi Iishi of the Mana series), to help the porting Luigi’s Mansion.

Luigi’s Mansion Story.

With Luigi winning a new mansion, he and Mario check it out. But once it’s learned that King Boo has kidnapped his brother and is tricking Luigi to be captured, Luigi, with assistance from Professor E. Gadd, traverses the haunted mansion in search of his missing brother. (Mario is Missing DOES NOT COUNT!) The Story is still the same and now we have a new addition. Prof. E. Gadd from Luigi’s Mansion 2 sends Goo-igi, a goo doppleganger to now help Luigi go inside and beat the ghosts, allowing a two player setting for the first time. (This article however, will deal with reviewing Single Player mode.) And with completing the regular mansion, the Hidden mansion can be unlocked as an extra mode.

Luigi's Mansion 3DS Review

Luigi’s Mansion Characters.

Luigi: Re-returning back to the game that truly started Luigi’s Arc out of his brother’s Shadow, Luigi is given a more fleshed out personality as a cowardly but still loyal and heroic man in the face of his fears. It truly makes him the stronger of the two given he gets such character development from such little dialogue.

Prof. Elvin Gadd (E. Gadd): Luigi’s friend and Ghost hunter extraordinaire. He assists Luigi’s both in the present of the game and the future of Luigi’s Mansion: Dark Moon with the new Gooigi. A madman genius of ghost knowledge, he is a critical asset in helping get rid of the ghosts and the portification of the major spooks Luigi must face.
King Boo: The Main Antagonist of the Original. Just as difficult and annoying with his weird love for portrifying his enemies, (see Mario) this ghost gets his servants and subjects to cause all kinds of mischief in the Mushroom Kingdom and stuffing a haunted mansion with real money mysteriously and oddly is one of them.

Gooigi: The Goo version of Luigi thanks to E. Gadd of the future wishing to try out a new experimental procedure. He’s similar to Luigi but unlike him, he is easier to be destroyed but still assists the best he can and reanimate once destroyed a short while.

Mario: The hero of the Mushroom Kingdom and is also the leader of the two brothers. He has now disappeared and is captured by King Boo. It’s up to Luigi to step out of his brother shadow and be the hero he never realized he could be!
(Your Ultimate Weapon (and only one of the game) :The Poltergust 3000)

Weapons: The Poltergust 3000 is the predominant weapon with the original settings of how to suck ghosts in Luigi’s mansion. But before you can suck them up, you must flash their hearts with your flashlight. Depending on whether you use the stobulb or the original flash mechanics of swiping your light upon the ghosts, you’ll still catch them and weaken their health to zero and suck them up!

Luigi's Mansion 3DS Review

Luigi’s Mansion Gameplay.

If anyone has played Luigi’s Mansion: Dark Moon (2 for international versions) there is an option to play the game with the strobulb option to make gameplay a bit easier on capturing the ghosts. But they have included the original stun version where flashing the light on them while having the light off in general. However, it’s shaky in how well it was ported for the game so depending on which style you prefer, you’ll get most out of your game upon which ghost catching flashlight style is for you. Also there is an aspect of the game I’m not fond of. The 3DS can be rotated to change the direction of where Luigi aims the vacuum and it’s automatically on. But it can be turned off in the options menu so that saves the hassle.

The money for the new mansion also is just as predominant in the original GameCube version for the ranking but that’s it. However, the new Hidden Mansion features different locations for all the Stones (Emeralds, Rubies, and Sapphires) and some of the Diamonds are located in different areas of the mansion, giving an extra and needed challenge to freshen the situation from the original mansion. Also, when playing the Hidden Mansion, the game’s difficulty is amped with ghosts with higher HP and more qualifying needs. Also in the Hidden Mansion, there is a chance to get Platinum portrait frames with even clearer pictures of all the portrait ghosts, bosses too! But if you get a low portrait frame, not to worry. The new replay challenge to suck up portrait ghosts makes it possible to get all the Gold and Platinum frames after a few tries.

Luigi's Mansion 3DS Review

Luigi’s Mansion 3DS Graphics.

Judged Side by Side, the Graphics of the game are noticeably maxed out and aesthetic changes are made much more apparent with lighted rooms being much brighter if not exaggerated for the purpose of adding warmth in such a dead mansion. (Pun intended) But it doesn’t mean it’s a full update since the 3DS is still a smaller processor to handle with Luigi’s model coming ripped out of Dark Moon’s programing. It’s not a bad thing per say, but it does make one wish more more exaggeration like how on the left, Luigi grits his teeth as the chandelier nearly impales him versus him gaping his mouth in the 3DS variant.

Luigi’s Mansion Positives.

• There is a new made style for completionists with a new Mansion ranking, S Rank. And you can try to get the remaining endings as well.
• Completionists can also replay the ghost capturing challenges to gain the ranked portraits and have added a Platinum frame with respect to the Hidden Mansion.
• Perfectly Casual for those not deep into video games as well as those tired from all the grinding and seriousness of other platform games and other genres.

Luigi's Mansion 3DS Review

Luigi’s Mansion Negatives.

• Not everything has been ported clearly. There’s a missing Ruby and instead is replaced with an emerald making a total of 11 Emeralds, 9 Rubies, and 10 Sapphires.
• Hidden mansion gameplay is still the same, i.e. It isn’t mirrored like the PAL editions.
• Game mechanics with capturing ghosts, though toned down without a stick, is still a little odd with the limitations of the Circle Pad.
• The final boss has a steep learning curve with a minimum of 5 attacks to leave you dead if you run out of heart containers at max health and little effort is made to create increasing difficulty throughout the game in general.
• Short gameplay time: 6 Hours in general
• The 3DS rotation sensitivity makes aiming Luigi’s vacuum in capturing and hunting for ghosts a bit annoying but it’s positive that it can be toggled on or off.
• Little left to replayability other than nostalgia or curiosity.

Luigi’s Mansion Overall.

The game is a pretty solid single player experience. Despite the hiccups with the porting from Greezo, it still is a good game despite the flaws. A nice little gem for your 3DS library, especially for those who wanted to play but never got the game or want the new copy for more nostalgia.

Written By:

Marcos Pisanis

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